﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Wilke.Interactive.Drone.PlayGround
{
	/// <summary>
	/// Interaction logic for Thumb.xaml
	/// </summary>
	public partial class Thumb : UserControl
	{
		public Thumb()
		{
			this.InitializeComponent();
		}

        public void ShowOuterGlow()
        {
            OuterGlow.Opacity = 1;
        }

        public void HideOuterGlow()
        {
            OuterGlow.Opacity = 0;
        }
	}
}